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Blender

A free, open-source 3D suite for modeling, animation, rendering, and VFX.

Get the appOpen

Common

Duplicate
Move to Collection
Unhide
Move to origin point
⇧⌥⌃C
Add to Invoke
Parent to
Clear parent
Track to
Clear track
Reset 3D cursor
Turn widget on/off
Create New Collection

Basics

Add object
Menu search
Properties
Save file
Render
Render animation
Stop render
Save render
Show last render
Redo

Movements

Precise movements
Increment movements

Navigation

Top view
Front view
Side view
Opposite view
Camera view
Zoom to object
Fly mode

Selection

Select/deselect all
Select linked
Select all linked
Box select
Circle select
Inverse selection

Animation

Play/stop animation
Play animation in reverse
Next frame
Previous frame
Forward 10 frames
Back 10 frames
Jump to start point
Jump to end point
Insert keyframe
Remove keyframe
Jump to next keyframe
⌃Page Up
Add to Invoke
Jump to previous keyframe
⌃Page Down
Add to Invoke

Armatures

Add bone
Rotate
Recalculate roll
Align bones
Move to bone layers
View bone layers
Set bone flag
Switch bone direction
Scroll hierarchy
Scroll hierarchy
Select hierarchy
Select hierarchy
Select connected

Timeline

Set start frame
Set end frame
Show all frames
Add marker
Toggle frame/seconds

Pose Mode

Apply pose
Clear pose rotation
Clear pose location
Clear pose scale
Copy pose
Paste pose
Add ik
Remove ik
Add to bone group
Relax pose

Sequence editor

Switch to editor
Next strip
Previous strip
Page Down
Add to Invoke
Split strips
Lock strip
Unlock strip
Copy strip
Paste strip
Separate images
Snap strip to scrubber

Node Editor

Add node
Hide/unhide node
Make group
Ungroup
Edit group
Zoom in background
Zoom out background
Properties

Editing Curves

Close path
Subdivide
Clear tilt
Change handle to bezier
Change handle to vector
Revert to default handle

Modeling

Make face
Subdivide
Separate
Create loopcut
Proportional editing
Make seam/sharp
Merge vertices
Mirror
Shrink/fatten
Beauty fill
Add subdivision level

Sculpting

Change brush size
Change brush strength
Rotate brush structure

Changing Modes

Edit/object mode
Vertext paint mode
Weight paint mode
Cycle workspace
Cycle workspace
Logic editor
Node editor
Console
3D viewport
F-curve editor
Buttons
Video sequence editor
Outliner
Uv/image editor
Text editor

Advanced

Append file
Fullscreen mode
Maximize subwindow
Change active camera
Use render buffer
Only render selected
Only render portion
Save over default scene
Make screencast

Fly Mode

Start fly mode
Fly forward
Fly backwards
Fly left
Fly right
Fly down